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How to learn new spells in skyrim
How to learn new spells in skyrim













how to learn new spells in skyrim

Uninstalling : First disable the mod in its MCM, save your game. Installing should be correctly handled by your mod manager of choice. I also suggest using a mod allowing to sleep in temples ("Simple Actions", "You can sleep", etc.) and another to remove the player's starting spells ("Skyrim Unbound", "No starting spells", etc.).

how to learn new spells in skyrim how to learn new spells in skyrim

(FISS is not a hard requirement, it's only used to backup and restore your study list) Mod requires SKSE, FISS and the Dragonborn extension. The default options aim to add a bit of realism without being a chore. Depending on the configuration options chosen, it can add a large difficulty to the base game, or on the contrary be easy/cheaty. This enables to be more involved with mage roleplay (various flavours), gives incentive to sleep, enables self-reliance (grow your mastery of the arts by adventuring). More and higher-end spell books can be found on opponent casters' corpses, symbolizing their own ongoing study of the arcane arts.

  • ** Learning from daedra spirits through a midnight ritual.
  • ** Consuming mind-enhancing concoctions, with mild or dangerous side effects.
  • ** Staying in inspiring locations (Winterhold college, temples, your own study).
  • ** Discussing "magic theory" with mage NPCs.
  • ** By hoarding a personal library of "Spell learning notes" (stackable in inventory).
  • how to learn new spells in skyrim

  • Roleplaying a mage also increases chances of spell learning.
  • (configurable difficulty, can be set to 0% chance)
  • Mages are researchers: There's also a chance to discover a spell by oneself without having acquired its book.
  • Learn by practice: The more often the player casts spells, the more chances he/she has to successfully learn new spells.
  • There's a dice roll after each rest (once a day) to check if a new spell has been learned from the books.
  • (no in-game representation, just pretend or use the "simple actions" mod)
  • Corresponding spells are added to his/her todo list, which he/she studies every night before going to sleep.
  • When buying a book from a merchant or otherwise picking up any spellbook, "Spell learning notes" will be added to the player's inventory instead.
  • Player is prevented form insta-learning from spell books.
  • When trying to fix Skyrim's economy with "cutthroat merchants", spells may become overly expensive.
  • What about self-development, research and magic discovery the lore tells us about?.
  • Insta-learning breaks our suspension of disbelief.
  • But lore tells us learning magic should require effort.
  • Opening a spell book grants spell knowledge immediately.
  • Merchants are the only source for spells.
  • It adds realism and configurability to spell learning for the player. This is a gameplay mod for Skyrim Legendary Edition.















    How to learn new spells in skyrim